HUD · Re-target the whole session
Target Manager
A clickable, persistent list of every enemy you’ve faced — find them again in the chaos.
What it does
The Target Manager (formerly “Target Assist”) collects every Freep you target — and their target-of-target — into a clickable, session-long list, so the enemy from fight one is one click away in fight five. Favorites persist across logins; the Ranger auto-favorites by its “~” name prefix. Raid leaders also get a Kill-Countdown and the Suggest feature for distributed target-calling.
Anatomy
Header row
Kill-Countdown · Suggest · sort toggle (Favorites / Names / Classes) · delete-all.
Ordered list
Active target → last target → favorites → the rest of the session. Class icon before each name.
Click = re-target
Each row is a real EntityControl — your click re-selects it; right-click opens the game menu.
Favorites
Persisted by name + last-known class; stay greyed-out when stale, rebind on next target.
Details
- Pushes confirmed {name, class} to the Tracker, overriding its heuristic guesses.
- Kill-Countdown broadcasts a synced finisher call (/ra or /g) — leader only.
- Suggest lets anyone propose a target; the leader sees it gold-framed with the sender’s name.
- Stale entities drop automatically; favorites simply pause their clickability.