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Feature · Eyes on the fight

On-Screen Alerts

Bold, blinking center-screen warnings for the moments that decide a fight.

On-Screen Alerts — Bold, blinking center-screen warnings for the moments that decide a fight.
Design mockup — final in-game art may differ.

What it does

Alerts are short, bold pop-ups that flash in the center of your screen so you never have to look away from the action. PvMP+-style and fully per-character: turn each one on or off, and choose how they pulse — a quick three-blink on the event, or a steady pulse for as long as the condition lasts.

Triggers

TRACKED! A Freep just put you on track.
BUBBLE! A friendly Warleader/Defiler bubble landed on you.
EXECUTE READY Target dropped below 50% morale. Reaver
REVENGE READY Target dropped below 25% morale. Blackarrow
RAGE! Your Dying Rage just procced. Reaver · Defiler
INSTANT HEAL A Commander’s Fear stack went up. Warleader
RANGER: MARK / DoT / NEARBY A Ranger is marking you, DoT-ticking you, or nearby (named from chat).
STEALTH SPOTTED / SENSED You spotted a hidden enemy, or sense one is near.
KILLING BLOW You landed the finishing hit.
01

Center-screen pool

A fixed-position, fixed-font 5-line pool with priorities — only size scales (S/N/L).

02

Per-alert switches

A cogwheel popup gives every alert its own checkbox, saved per character.

03

OFF / SHORT / DURATION

A global three-state mode: silent, a 3-pulse blink, or pulse-while-active.

Details

  • Each alert can be tested with /gpcd alerttest.
  • DURATION mode pulses while the underlying condition is true (e.g. while a bubble is on you).
  • A golden congratulations alert fires on a new PvMP rank.