The STATUS window shows your current PvMP progress and active bonus sources.
The top area shows your character, Creep class, and rank. CombatDash calculates rank from saved total infamy when enough data is available.
The progress bars show infamy and commendations. Click the infamy value to open the infamy and killing blows dialog. A tooltip shows progress to the next rank and a pace-based estimate.
The bonus area shows the total infamy bonus and identified combat bonuses. The icon strip lists active sources such as keeps, outposts, relics, outnumbered bonuses, and bosses. Point at the bonus number to see the estimated Freep range. The lower value contains confirmed Freep sources. The upper value also allows for unconfirmed outposts and bosses plus the +10% Freep outnumbered bonus, which a Creep client cannot see.
Drake and Delving boss timers appear on their related icons. Double-click an icon to correct its timer manually.
You can switch between vertical and horizontal layouts. CombatDash saves the selected layout.

Limitations
CombatDash cannot read rank and total infamy directly from the API. Incorrect starting values produce incorrect progress values.
Boss timers depend on events visible to your client. You must correct a timer if CombatDash did not observe the kill.
Reading bonuses and commendations
Your bonus and estimated Freep bonuses answer different questions. The bonus tooltip shows a range, not a known exact Freep total. Unconfirmed sources remain uncertain; do not treat the upper bound as confirmed ownership.
Watch commendations too. Warnings at 19,000 and 20,000 remind you to spend. They neither raise the cap nor buy anything automatically. During combat, the warning waits until the fight ends.
Bonus sources and the final minute
To see where a bonus comes from, inspect its sources in STATUS. Mordirith's Crown and Gift of Carrock remain separate bonus sources. The matching icons of Relic of Sauron and Relic of Gil-galad are resolved as Delving bonuses below the total. An identical icon alone is therefore insufficient to identify a source.
The confirmed Strength of Arms effect adds +5% T/R DMG below BONUS: tactical and ranged damage. It does not change melee damage or infamy. The same-name potion remains separate. Recognition currently supports the captured English effect name; other client languages and rendering still need in-game verification.
At 60 seconds or less, boss timers count down in seconds; above that they show minutes. An unknown timer stays unknown. A newly detected Drake kill starts the normal 120-minute timer, discarding an old manual correction. If you missed the kill, double-click the timer to correct it.